Android Game Development for Beginners

March 13, 2020

Android Game Development for Beginners: This course is a step-by-step tutorial to write game elements, create objects, game layouts, and game loops from scratch with the latest Android N SDK. Move from basic 2D game development to 3D game worlds using Open GL, Web GL. Integrate the Libgdx library to leverage prototyping functions and implement advanced game physics and collision system properties See how to trigger events with alerts and symptoms.

Android Game Development for Beginners: Once you know what you want to make, you need to decide how to make it. There are a few different options depending on your skill level and the nature of the project. The “traditional route” as it were, is to make an Android game using Android Studio. Android Studio is the official tool for Android development, which comes directly from Google and supports a huge range of projects.

To use Android Studio, you will need to learn either Java or Kotlin – the two officially supported languages. Either way, you’ll also need to download the JDK (Java Development Kit), and familiarize yourself with the Android SDK (software development kit), and probably a little XML.

The SDK is a set of libraries and tools from Google that allows Java to interface with the Android OS, and that helps Android Studio to turn your code into a working APK file. Android Studio will provide the interface where you’ll type all of this — what’s known as an IDE or “integrated development environment.”

  • Comprehensive training through 26 video sessions.
  • Import custom data and add it to existing objects
  • Create relationships via the UI and REST
  • Get acquainted with the tools to make a fully functional game

Course Objectives

  • See how to trigger events with alerts and symptoms
  • Create a basic dashboard using widgets
  • Import custom data and add it to existing objects
  • Create relationships via the UI and REST
  • Configure and set up notifications
  • Get acquainted with the tools to make a fully functional game

Course Information

Difficulty: Beginner

Tracks:

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Module 1:Enter The Studio

Setup

Module 2: First Step With Android

Module 3: Let’s Get Redering

Events

Module 4: Enhancing The Game

Scenes
Sensors

Module 5: Screens

Screens
Audio

Module 6: User Interaction

Events
Fonts
Data

Module 7: The Third Dimension

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